AR in Engineering Graphics
The tendencies of teaching computer disciplines are inextricably linked with the formation of students’ competences in the use of e-learning technologies for their independent increase of knowledge, the acquisition of practical skills and professional competencies.
We can show the difference between 2D and 3D objects using augmented reality technology in the context of studying the disciplines “Descriptive Geometry”, “Engineering Graphics”, “Computer Graphics in Mechanical Engineering”. When you hover the camera on your 2D drawings – the corresponding 3D model appears above it. Rotation of the drawing on the desktop allows you to view the 3D model from all sides.